- Realized that I had forgotten to set up Portable Hard drive + to bring files for the Yokai project into class
- Set up drive on netbook
- Reset it with iMac at home (mild confusion) and dropped the files onto drive
- Opened file Yokai_2.c4d saved new file called Yokai_weighted.c4d on drive
- Fixed the position of the legs as well as the weighting, though there seems to be a slight problem. The legs look a little pigeon-toed but I can't quite tell at the moment
- Organized folders on drive
- Blogged
134 - 217 PM
- Completed fixing the weighting in the arms, but they were still bending wrong so I...
- Cleared the weighting
- Went back and deleted the I-K Chains for the legs
- Got rid of the unnecessary roots in the feet
- Bent the knee joints in the right direction
- I think that I'm going to delete the I-K Chains in the arms as well due to how they aren't quite bending the right way
- Saved File as YokaiWeighted_3.c4d in drive
- I-K Chains in arms deleted
- Replaced the I-K Chains for both legs
- Tested > +
- Bent the joints in the arms
- Replaced the I-K Chains for both arms
- Tested > +
- Put in a controller
220 - 312 PM
- Saved file named Yokai_Rigged.c4d on drive
- Started watching the (wrong) tutorial for the walk sequence > redirected to the easier walk sequence tutorial
- Re-weighted the body, there was a twist in the left shoulder so I undid the weighting and looked at the other shoulder's rotation and repositioned it with the rotate tool
- Put final weighting on the body
- Saved file as Yokai_Rigged_1.c4d
- Watching the easier walk Sequence
- Went back and checked the weighting, there is some fixing to do
- The left arm's I-K Chain is bending the wrong way because somehow I managed to bend the joints the wrong way and not notice.
- Readjusted the joint positioning
- Replaced I-K Chain in Left Arm
- Re-weighted mesh
- Making corrections to weighting
- Adding all files from Computer Hard Drive to Portable Drive
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