Tuesday, November 30, 2010

Day 22 : Hw [B]

1216 - 132 AM

  • Photoshopped texture and applied it to color and bump map
  • I didn't it changed it with a few I already had
  • I decided to go back to what I had before with the bump map at 300%
  • Fixed the weighting so that the mesh isn't distorted
  • Moved the necessary frames to appropriate placements
  • Tested without preview
  • Set to render

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