930 - 1000 PM
- Went back to the file kit_wc.c4d
- Saved as kit_currection.c4d
- Cleaned up files on computer to help with loading time
- Zeroed out all the joints
- Zeroed out the I-K Chains
- Zeroed out directionals
- Tested the movement of the left leg (all the positions that caused problems)
- Tested right leg
- Tested both parts of the tail
- Tested whole right arm
- Tested whole left arm
- Saved file kit_cycle.c4d
1000 - 1142 PM
- Cleaned up the weighting in left.leg, & left.2
- Cleaned up the weighting in right.leg, & right.2
- Set right and left arms to relaxed position
- Final check > joints in both arms aren't zeroed out because they were rotated for the relaxed position > legs check out as being zeroed out
- Saved file as kit_cycle1.c4d
- Set keyframe 1 (1)
- Set keyframe 2 (8)
- Placed right leg joints & keyed together
- Placed left arm joints & keyed together
- Placed right arm joints & keyed together
- Saved
- Set keyframe 3 (16)
- Placed right leg joints & keyed together
- Placed left leg joints & keyed together
- Saved
- Set keyframe 4 (22)
- Placed left arm joints & keyed together
- Placed right arm joints & keyed together
- Saved
- Checked coordinates for the ankle joint and knee joint of the left side for the neutral position after having the leg bend backwards from the current position
- Compared bend in the knee joints, the checked the rotations. Neutral was zeroed out frame 4's wasn't
- Corrected rotation
- Keyed the rotated position on frame 4
- Saved
- Placed left leg joints & keyed together
- Saved
- Set keyframe 5 (30)
- Placed left leg joints & keyed together
- Placed right leg joints & keyed together
- Saved
- Added a light
- Increased size of the plane
- Changed the placement of the right leg joints to match the motion of the left leg joints
- Saved
1205 - 120 AM
- Added weighting to the spines (joints)
- Saved
- Weighted
- Saved file as kit_cycle3.c4d
- Went back to kit_cycle2.c4d
- Continued weighting
- Gave up on perfect weighting
- Moved the plane up and down instead
- Made a preview
- Tried moving tail but can't due to poor weighting
- Rendered move file
- Created file kit_cycle4.c4d
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