Tuesday, November 9, 2010

Day 17 : Hw [C]

11/8

930 - 1000 PM

  • Went back to the file kit_wc.c4d
  • Saved as kit_currection.c4d
  • Cleaned up files on computer to help with loading time
  • Zeroed out all the joints
  • Zeroed out the I-K Chains
  • Zeroed out directionals
  • Tested the movement of the left leg (all the positions that caused problems)
  • Tested right leg
  • Tested both parts of the tail
  • Tested whole right arm
  • Tested whole left arm
  • Saved file kit_cycle.c4d
1000 - 1142 PM
  • Cleaned up the weighting in left.leg, & left.2
  • Cleaned up the weighting in right.leg, & right.2
  • Set right and left arms to relaxed position
  • Final check > joints in both arms aren't zeroed out because they were rotated for the relaxed position > legs check out as being zeroed out
  • Saved file as kit_cycle1.c4d
  • Set keyframe 1 (1)
  • Set keyframe 2 (8)
  • Placed right leg joints & keyed together
  • Placed left arm joints & keyed together
  • Placed right arm joints & keyed together
  • Saved
  • Set keyframe 3 (16)
  • Placed right leg joints & keyed together
  • Placed left leg joints & keyed together
  • Saved
  • Set keyframe 4 (22)
  • Placed left arm joints & keyed together
  • Placed right arm joints & keyed together
  • Saved
  • Checked coordinates for the ankle joint and knee joint of the left side for the neutral position after having the leg bend backwards from the current position
  • Compared bend in the knee joints, the checked the rotations. Neutral was zeroed out frame 4's wasn't
  • Corrected rotation
  • Keyed the rotated position on frame 4
  • Saved
  • Placed left leg joints & keyed together
  • Saved
  • Set keyframe 5 (30)
  • Placed left leg joints & keyed together
  • Placed right leg joints & keyed together
  • Saved
  • Added a light
  • Increased size of the plane
  • Changed the placement of the right leg joints to match the motion of the left leg joints
  • Saved
1205 - 120 AM
  • Added weighting to the spines (joints)
  • Saved
  • Weighted
  • Saved file as kit_cycle3.c4d
  • Went back to kit_cycle2.c4d
  • Continued weighting
  • Gave up on perfect weighting
  • Moved the plane up and down instead
  • Made a preview
  • Tried moving tail but can't due to poor weighting 
  • Rendered move file
  • Created file kit_cycle4.c4d

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