Thursday, November 18, 2010

Day 20 : Hw

1135 PM - 1210 AM

  • Checked the rigging for Kit Kuros (testing the weighting on it)
  • Saved a file called kit.c4d in folder 11_18
  • Merged the file into bedroom.c4d which was then saved as bedroom1.c4d
  • Tried to shrink the mesh AND the joints, I found that it does quite work that way so I'm either going to have to make everything in the setting much bigger OR redo the joints
  • Changed the walls settings
  • Decided to redo the rig on a smaller scale
1210 - 110 AM
  • Shrunk Kitmodel1.c4d mesh
  • Created new rigging
  • Zeroing out all joints
  • Saved
  • New file
  • Auto weighted
  • Merged into bedroom2.c4d
  • Weighting isn't doing what it's suppose to, I can move the skeleton around without the mesh even though I auto weighted it
  • I weighted it again and I'm still getting the same thing to happen, maybe because its so small the weighting is very faint, if that's the case then remind me never to do it this way ever again
110 - 120 AM
  • Okay, I played around with the weighting in the tail for a little bit
  • Then I started fiddling with the tags when I realized that I didn't have a skin so I applied it (with albeit a bit of difficulty) problem was solved
125 - 153 AM
  • Started setting into position for the scene

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