Thursday, September 16, 2010

Day 5 : [B]

130 - 150 PM :

  • Looked up quadruped walk sequences on Youtube

150 - 315 PM :

  • Animated the parent object > recycled walk sequence
  • Animated the child object > recycled walk sequence
  • Tried putting a head-bob into the animated sequence and have come across some problems: The head will stretch to a point that is different than when I had it set at the same percentage. I think that I have to refresh after each animation I do of the head in the morph toolbar, I'll try that first.
  • The only primary thing left to do is to make the objects move forward which I plan to do at home this weekend (But I'm not sure whether or not I have the morph function as an option in my version of the program, I need to check that ASAP!)

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