- 150 - 230 PM : Practice jumping with Cylinder (I set up a plane and colored lighting)
- Make sure that the second icon down on the tools list is active in order to move the joints
- Joint.1.Pole is what controls the direction of the joint/bend and will change the movement if its placement is changed (right now I'm leaving the pole inside the object)
- 230 - 300 PM : Personalizing the changes to the jump sequence(s), Checking story boards and timing sheets
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