- Added a target camera for no real reason other than maybe to add a close up tail flick
- Repositioned the bed so that the doll is leaning more against it
- Resized and repositioned the i block
- Moved the light
- Removed target cam (if I do decide to put in another camera it will be a regular one)
- I'm not quite sure what I did in order for this to happen but the bottom half of my mesh distorted. I was able to fix it by moving the whole object over and key-framing it, only problem I'm going to run into now is that it's going to move incorrectly through the animation
- It's proving to be a royal pain in my ass (to put it bluntly) to rework the animation (or keyframes) that I have so I'm going to create a new file where I trash all the animation and completely redo it. Any further reasoning behind it is that I'm fucking crazy.
515 - 600 PM
- Saved a new project file
- Cleared the timeline of all keyframes
- Reset the starting pose to something much like a sleeping position keyframed it
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